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88번째 줄: | 88번째 줄: | ||
|스킬 아이콘 = [[파일:아틀라스 스킬2(보유).png]] | |스킬 아이콘 = [[파일:아틀라스 스킬2(보유).png]] | ||
|스킬 이름 = 인력<ref>Gravity Pull</ref> | |스킬 이름 = 인력<ref>Gravity Pull</ref> | ||
|스킬 로어 = 아틀라스는 적들을 자신의 아스트롤라베 방향으로 끌어당깁니다. 가까이 붙은 적 신들은 아스트롤라베 안으로 끌려 들어갑니다. 아틀라스가 아스트롤라베를 들고 있으면 밀쳐냄에 면역이 되고, 아스트롤라베 안으로 끌려 들어간 적들은 아틀라스 앞쪽에 붙잡힙니다. 지연시간 후, 붙잡힌 목표는 아틀라스가 바라보는 방향으로 밀쳐집니다. 아틀라스가 아스트롤라베를 던진 상태면, 아스트롤라베 안으로 끌려 들어간 적들은 아틀라스 | |스킬 로어 = 아틀라스는 적들을 자신의 아스트롤라베 방향으로 끌어당깁니다. 가까이 붙은 적 신들은 아스트롤라베 안으로 끌려 들어갑니다. 아틀라스가 아스트롤라베를 들고 있으면 밀쳐냄에 면역이 되고, 아스트롤라베 안으로 끌려 들어간 적들은 아틀라스 앞쪽에 붙잡힙니다. 지연시간 후, 붙잡힌 목표는 아틀라스가 바라보는 방향으로 밀쳐집니다. 아틀라스가 아스트롤라베를 던진 상태면, 아스트롤라베 안으로 끌려 들어간 적들은 아틀라스 정면 방향으로 밀쳐집니다..<ref>Atlas pulls enemies towards his Astrolabe. Enemy gods who are too close get pulled into the Astrolabe. If Atlas is holding the Astrolabe he becomes immune to knockups, and enemies who get pulled into the Astrolabe get held in front of Atlas. After a brief delay, the held targets get launched in the direction Atlas is facing. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held at the Astrolabe’s location before being launched towards Atlas.</ref> | ||
|스킬 정보1 = 능력 유형: | |스킬 정보1 = 능력 유형: | ||
|스킬 정보1 값 = 부채꼴 | |스킬 정보1 값 = 부채꼴 |
2023년 12월 7일 (목) 17:50 판
아틀라스
Atlas
우주의 거인
조작 난이도: 쉬움
714+105
190+35
이동 속도: 370
공격 사거리: 16
데미지: 37+1.5+20% 마법 공격력
공격 속도: 0.95+1.2%
공격 배율: 1.25/1.25/1.25 공격력과 공격 속도 마지막 공격은 범위공격임.
물리 방어:28(+3.7)
마법 방어:35(+1.6)
체력 회복: 5초당 8(+0.8)
마나 회복: 5초당 5(+0.4)
개요
The Astrolabe is yours to command. Its gravity can pull and throw foes. Call forth a Gamma-ray Burst to weaken your enemies!
아틀라스(Atlas)는 게임 SMITE에 등장하는 신중 하나이다.
스토리
Far to the west, farther than any mortal eye can perceive, stands a lonely figure. Upon his broad shoulders rests the weight of the heavens, and, some say, the totality of existence itself. His name is Atlas, and he is the celestial axis upon which all of creation revolves. But his burden is not an honorable one, nor a symbol of triumph. Instead, it is a sentence handed down by mighty Zeus and the gods of Olympus, in retribution for Atlas taking up arms against the gods during the Titanomachy - the last great war between god and titan. Atlas, said to be the wisest of the titans, led them into battle against Olympus at the behest of Cronus, greatest of their number. But despite Atlas' wisdom, and their strength of arms, the titans lost their war, and their freedom with it. The surviving titans were cast down into Tartarus and bound in the darkness. All save Atlas, who was condemned to stand in the west and uphold the heavens on his back forevermore. There was a cruel irony in this punishment. Atlas, some whisper, was the first great explorer of the heavens; a celestial cartographer second to none. It was he who gave mankind the wisdom to read the stars, and know the names of the patterns that stretched across the night sky. And now he is condemned to bear the weight of that which he once gloried in. Or at least, he was. But now the world trembles as existence itself threatens to come undone, thanks to the foolishness of the gods. Olympus might have a new king, but their arrogance is undimmed. It is an arrogance that Atlas knows all too well. And as the gods war upon one another once more, he finds himself questioning the nature of his great burden. What, he wonders, might happen if he were to simply...set it aside, once and for all?
스킬
지속효과
능력 유형:
범위
범위:
15
추가 피해:
8 * 레벨
스킬 1
능력 유형:
원형
대상:
적들
피해 유형:
마법 피해
사거리/범위:
50/25
피해량:
50/85/120/155/190 (+40% 마법 공격력)
둔화:
20/22.5/25/27.5/30%
둔화 지속시간:
2초
폭발 피해량:
23 + 6 * 레벨
마나 비용:
65/70/75/80/85
재사용 대기시간:
14/13/12/11/10초
스킬 2
능력 유형:
부채꼴
대상:
적 신들
사거리:
35
끌어당길 때의 피해량:
50/80/110/140/170 (+35% 마법 공격력)
밀쳐낼 때의 피해량:
50/80/110/140/170 (+35% 마법 공격력)
마나 비용:
50/55/60/65/70
재사용 대기시간:
16초
스킬 3
능력 유형:
질주, 강화
대상:
아군 신들과 적 신들
피해 유형:
마법 피해
피해량:
80/130/180/230/280 (+40% 마법 공격력)
이동 속도:
25/27.5/30/32.5/35%
최소 둔화/최대 둔화:
25%/75%
최대 질주 지속시간:
3초
마나 비용:
60/65/70/75/80
재사용 대기시간:
16초
스킬 4
능력 유형:
원형
대상:
적 신들
피해 유형:
마법 피해
사거리/범위:
55/30
피해량:
25/35/45/55/65 (+10% 마법 공격력)
방어력 감소:
5%
공격력 감소:
3%
감마선 광선 피해량:
120/180/240/300/360 (+40% 마법 공격력)
디버프 지속시간:
5초
마나 비용:
60/70/80/90/100
재사용 대기시간:
90초
운용법
추천 아이템
스킨
기타
- ↑ The Astrolabe
- ↑ As Atlas takes damage from Gods or when he deals damage with his Basic Attacks or Abilities, he accumulates 1.25 Energy in his Astrolabe. Minions provide 1/10th of the Energy. When he reaches 20 Energy his next Basic Attack has 1.5x damage, 1.5s swing time, and deals bonus damage in an area in front of him. Gods hit are Trembled for 2s while minions are stunned. Atlas can store up to 30 Energy.
- ↑ Unburden
- ↑ Atlas throws his Astrolabe to a target location, damaging and slowing enemies where it lands. While deployed, his Basic Attack will cause an explosion at the target area that damages all enemies and does not trigger item effects. This explosion deals 50% damage to Minions and costs 5 Mana to use. After 5s or when he re-fires this ability, the Astrolabe will return to him. Atlas' second ability changes based on whether his Astrolabe is deployed or held.
- ↑ Gravity Pull
- ↑ Atlas pulls enemies towards his Astrolabe. Enemy gods who are too close get pulled into the Astrolabe. If Atlas is holding the Astrolabe he becomes immune to knockups, and enemies who get pulled into the Astrolabe get held in front of Atlas. After a brief delay, the held targets get launched in the direction Atlas is facing. If Atlas has thrown the Astrolabe, enemies who get pulled into the Astrolabe will get held at the Astrolabe’s location before being launched towards Atlas.
- ↑ Kinetic Charge
- ↑ Atlas charges forward, damaging minions and cleansing himself of slows. Each allied god he charges near will have their burdens removed, cleansing them of any current slows and increasing their movement speed. While Atlas is charging, he is immune to slows and knockups. When Atlas collides with an enemy god he will release accumulated burdens in an explosion, slowing enemies in a 15 unit radius. For every burden accumulated, the slow is increased by 25% up to a maximum of 75%.
- ↑ Gamma-Ray Burst
- ↑ Atlas tears the sky asunder and calls forth a Gamma-Ray Burst. Enemies in this area are hit every 0.5s and gain a stack of Radiation. Radiation can stack up to 5/5/6/6/7 times and lowers the enemy's Protections and Power. After 5s or upon re-fire the Gamma-Ray Burst will focus in power and begin traveling across the battleground. Enemies hit by this focused ray take heavier damage and gain Focused Radiation, lowering Protections and Power equal to 3 stacks of Radiation.