개요
프랑스 기업 앙카마가 만든 세계관의 신중 하나. 다른 거대한 신들과 다르게 매우 작은 것이 특징이다.
매일매일 자신이 마음가는 대로 행동하며 그 행동은 12 세계에 영향을 미친다.
우주에서 가장 진보된 달력인 알마낙스는 이에 영향을 받는다. 앙카마가 만든 게임인 도푸스에서는 메리디아때문에 매일 알마낙스에서 주어지는 일일퀘스트가 다르다고 설명되어 있다.
메리디아중에는 외형으로는 서로를 분간할 수 없는 개체도 존재한다.
종류
Mazic은 탄생의 메리디아다. 다른 메리디아들로부터 피위의 어머니라는 호칭으로 불린다.
부성애가 강해 곱베테(Gobbette)나 토푼(Tofoone)과 같은 여성 생명체가 고통없이 건강하게 출산할 수 있도록 돕는 것을 좋아한다.
또 새로운 계획이 시작될 때 그것에 관여하는 것을 좋아한다.
Arouz is the Meridia of Famine. When he gets peckish for grain, he can ravage great swathes of farmland the world over, and if that sets the inhabitants back a little, it's not his problem! In his eyes, hunger is a sin... unless it's someone else's!
Orage is the Meridia of Storms. Her raging temper has a tendency to wreak havoc! Whilst she can flip her lid anywhere at all, she usually chooses to do so over one of the world's oceans. Why? Because seeing sailors up to their necks in water really rocks her boat!
Thomahon is the Meridia of the North. When visitors arrive in this part of the world, he gives them the strength they need to survive the low temperatures. Oh, and he also acts as a natural compass, so that's one less thing you have to carry today!
Ling is the Meridia of Blizzards. Even though she's made entirely of ice, she still manages to catch cold every time winter comes around! She has a nasty habit of covering people's faces with snow (among other things...) with her sneezing fits! Leaping lizards! Or, er... blizzards?
Sebklav is the Meridia of Majesty. He loves pomp and circumstance so much that he vowed to protect kings, queens and all those associated with their regal activities. But those high-flying individuals should never try to take advantage of his powers... He won't think twice before robbing them of their crown and their place on the throne!
Yvad is the Meridia of Mud. All he needs is some earth and a little water and he can make that age-old mixture that children love to play in so much! Seeing a Dragoturkey get its feet all mired up or a businessman slip in a dirty puddle never fail to make Yvad's day. Still, his favourite treat (and the reason he holds his job so dear) is watching two mucky adventurers wrestle it out in a pool of mud...
Leszak is the Meridia of Housework. You know the one... He comes to pay you a visit when you can't see the sink for dirty plates! He's also something of a writer, having coined slogans such as "Tidy your room!", "Pick up your dirty socks!" and "Flush the chain!"
Stun is the Meridia of Perfectionism. He's always trying to edge us onwards and upwards towards perfection, no matter what we do! When artists and authors take decades to complete their masterpieces, Stun is just behind them every step of the way. Don't think that he has no time for Iops, though: even stupidity can be perfected!
Troma is the Meridia of Speed. He hates nothing more than people who dawdle along, taking their time! Especially those who walk four abreast, pushchairs and all, in the middle of town! He vents his frustration by making other things move even faster, like Cras' arrows for example. He's also to blame for time flying when you're having fun... What a spoilsport!
Ashvey is the Meridia of Reflections. He spends much of his time creating likenesses of people or things in mirrors, puddles and the like, and he keeps a collection of his best work. His favourites are pretty girls admiring themselves in the looking glass... But don't worry - he's a perfect gentleman and always closes his eyes when his subjects start getting changed!
Rojers is the Meridia of the Colour Grey. This non-descript entity hates all the colours, even the ones that aren't real colours! White? Too serious. Black? Too classic. Red? Too passionate. That's why Rojers spends his time painting everything grey: the sky, matter, and even your hair, if you sit still for long enough!
Katlestyn is the Meridia of the Lurgi. If your nose starts a-dripping every time winter comes around, you know who to blame! Her favourite sound is the orchestra of trumpeting hankies and sniffling noses. All together now... Aaaatchoo!
Guigui is the Meridia of Shivers. He gets a special thrill from seeing the hairs on your arms stand on end when you accidentally walk in on a Trool undressing! But more than anything, he loves the good vibrrrrrations - like the shiver that tingles up your spine when your crush walks by!
Poupline is the Meridia of the Sense of Smell. Her job is to make sure everyone knows when the steak pie has finished cooking, who the winner of Astrub in Bloom should be... and when Bworkonductor has danced the Bwork 'n' Roll for a little too long!
Bubba is the Meridia of Family. Nothing makes him happier than seeing several generations of a family getting together for a slap-up meal. He's the fly on the wall congratulating himself when your Kwismas holidays are the perfect illustration of warmth and family values... or cursing under his breath as they disintegrate into slanging matches and plate-throwing contests!
Kia is the Meridia of Arachneephobia. She takes a perverse pleasure in making you leap with fright at the sight of a little Arachnee. Why? Why would she be so cruel? There's no explanation. There's no reason to Kia's rhyme! She just scuttles around, laughing like crazy! Brrrr...
Yecetu is the Meridia of Fishing. She watches over fishermen and makes sure they don't go home empty-handed each night. She tickles the fish's bellies, sings them lullabies and delivers pompous rhetoric about honour and death - anything to get them to give in!
Eskarina is the Meridia of Curiosity. She's always encouraging us to poke our noses into anything and everything! You know that irresistible urge to learn? (Come on... You must get that sometimes!) That's Eskarina! She also loves it when you peep through keyholes or read your sister's diary!
Inkola is the Meridia of Contagion. For him, the only thing that really matters in life is sharing, whether it's laughter, tears, yawns, euphoria or the plague. Come together - what's the worst that could happen?
Magikow is the Meridia of Secrets. Her mission, should she choose to accept it, is to protect all the dirty little secrets floating around, prevent the transmission of embarrassing rumours and ensure that nobody ever learns the mysterious ingredients of your great-aunt's Tofu stew. In other words, mission impossible!
Magikow is the Meridia of Secrets. Her mission, should she choose to accept it, is to protect all the dirty little secrets floating around, prevent the transmission of embarrassing rumours and ensure that nobody ever learns the mysterious ingredients of your great-aunt's Tofu stew. In other words, mission impossible!
Kestra is the Meridia of Modesty. She stops us from getting big-headed when we do something well or receive a compliment. Eniripsas turn to her when they carry out a massive heal with no thanks, and the best Srams confide in her and her alone after carrying out the crime of the century.
Shiva is the Meridia of Flubber. He has an aversion to all things hard, and does what he can to soften them up to Jelly consistency! He's got a soft spot for everything that wibbles and wobbles, from trifle and Pingwin pie to Enutrof bottoms! Unfortunately for adventurers, flubbery bodies aren't much good in battle...
Billfer is the Meridia of Cemeteries. He protects the world's tombs by frightening grave robbers away. He's got a very effective method, too: he keeps his cemeteries filled with an incessant, chilling gloom, and hides behind the stones, imitating the forlorn cries of departed souls. Sometimes he even scares himself!
Pierrock is the Meridia of Solidity. His body and heart are as unyielding as Iop skulls! He's responsible for making things firm and resistant, including Feca shields, your grandmother's pie crusts, and the teeth of the lucky few that manage to eat a slice without injuring themselves. That's just for starters! You can probably thing of plenty of other hard things yourself.
Maribri is the Meridia of Vigour. She offers drive and ardour when people need it most. In general, she pays more attention to young, spritely adventurers - some of the older generation have lost faith in her, making her powers less effective!
Koppapi is the Meridia of Rats. How much does he love these little rodents? How long is a rat's tail?! He helps all types of rats to multiply and spread, from sewer rats and bandicute rats to pack rats and rug rats. When you hear a scratchy rat-a-tat at the door, you know who it is. Keep the door closed!
Krala is the Meridia of Wool. It's thanks to her that Gobballs are never naked (except when Lance Shearalot the zealous farmer has been by) and adventurers can knit themselves woolly headgear, capes and undergarments. Yep! A lot of young adventurers would die of pneumonia without Krala's second skin!
Lorf is the Meridia of Touch. He makes sure that you can tell the different between the feel of your partner's lush ponytail spread across the pillow and a Bwork's straggly armpit hair strewn across the shower curtain when all the lights are out at home. He really gets a kick out of watching his disciples scrabble around in the dark!
Teskirf is the Meridia of Coolness. She travels back and forth across the World of Twelve, cooling it down by beating her vast wings. Needless to say, she's a right nuisance in the winter months, but come summertime, everyone is glad when her mobile AC service comes to town!
Tolgnas is the Meridia of Tears. He firmly believes that sadness is desperate to get out of your system as soon as possible. He mixes it up with salty water so it can drip, gush or explode to freedom by way of your eyes. Isn't that poetic? It's making me well up just thinking about it... Gaaah!
Ruevas is the Meridia of Taste. She loves the thrill food fans get when they smell a freshly grilled Tofu Burger! She also loves fashion, interior design and censoring jokes... More than anything, dullness leaves a bad taste in her mouth!
Marke is the Meridia of Accuracy. Under his influence, even the clumsiest adventurers can hit the bull's-eye! If you need proof, just head to the archery stand at the Trool Fair... or try juggling the pieces of Auntie Ursula's best crockery!
Eritem is the Meridia of Chilblains. Funnily enough, though, he can't stand the cold! When the temperature starts to drop, he rubs his icy skin against unsuspecting adventurers, hoping to warm up... Of course, all that happens is that his "victims" suffer from nasty burns and swollen hands. What a pain!
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Kimykay is the Meridia of Boundaries. She's super-organised... So much so that she never stops compartmentalising! Regions, languages, knowledge... Nothing is spared! Just make sure you don't overstep the line, because her rage, funnily enough, knows no bounds!
Eramas is the Meridia of Ash Trees. He spends almost all his time looking after these giants of the forest. For him, there's nothing quite like running a hand down their sturdy trunks, kneeling to admire their lofty branches and shaking them about to watch the seeds fly everywhere. Those who don't know any better would say he was a bit of a fet-ash-ist!
Kilistin is the Meridia of Violence. His only hobby is making man and beast fierce and ferocious! You know the way your Bow Wow curls its upper lip into a nasty snarl when you touch its liver pâté? That's Kilistin's influence! You may have seen the same look on an Enutrof's face when you get too close to his piggy bank...
Meash is the Meridia of Vitality. Chafers, who are even livelier dead than they were alive, have him to thank, as do all those Enutrofs with as much energy as their youthful teammates. When he's got a few minutes to spare, he also keeps long-haired adventurers' locks silky strong. Thought they were born with it? Nope, it's Meashbelline.
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Bazukana is the Meridia of Lakes. Sometimes she messes around, making swords rise out of the water and suchlike, but most of the time she calmly watches over these peaceful bodies of water. She's always there to protect adventurers who need to take a drink, wash their faces... or rinse out their dirty underwear.
Karlita is the Meridia of Twilight. She's responsible for imbuing the sky with gold just after the sun sets, filtering the sun's last rays for the day and knitting them into a final veil of light. They say she wants as much light as possible to hunt down her arch-rival, Ben de Blanco from Brakmar, but for most of us, her work is just a beautiful end to the day.
Edyxo is the Meridia of Copper. No matter how many doughnuts she scoffs and coffees she downs, her body remains firm and coppery red, much to the envy of some of her peers. The secret of her success is a few nuggets of her favourite metal every morning! It won't work for everyone, though, especially those with sensitive teeth...
Duf is the Meridia of Luv. Why such a jokester was put in charge of the world's emotions, we'll never know! When Duf's about, a lovely Eniripsa can find herself pining for a stinky, dirty Bwork, and a Iop can fall for his own reflection!
Guss is the Meridia of Ageing. Nothing makes him smile more than wrinkly skin and missing teeth! You can often find him wearing out Gobboots to give them that vintage look, or stiffening Enutrofs' knees. His pet peeve is the anti-ageing creams adventurers use to combat his effects. These days, even men use them! Grrr... It's enough to give Guss white hairs himself!
Tehego is the Meridia of Shortages. Something of a sadist, he gets his kicks from robbing people of the things they need the most: love, money, self-esteem, and goodness knows what else. His favourite trick is stealing the end of the toilet paper... It's no wonder some people want to wipe him off the face of the earth!
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Eidnas is the Meridia of Fungi. Like a forgotten park bench, she's covered in mushrooms from head to toe. Unlike a forgotten park bench, she scratches herself when she gets an itch, spreading tiny little parasites all over the place! There's plenty for everyone! Lucky us...
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Amirniana is the Meridia of Worry. She's so high strung that some of her disquiet inevitably spills out into adventurer's heads, which is when you start to hear "Did I remember to lock the door?", "Where's my Bow Meow got to now?" and "Hmmm... I hope nobody can see my Boowolf Skin pants through this skirt..."
Karat is the Meridia of Tranquility. His favourite thing is... leaving people well alone! He endeavours to stop the town Piwis from chirping all night long and discourage your nosy neighbours from knocking on your door. Most people appreciate when he extends his influence to the lavatory, as well!"
Atog is the Meridia of Altitude. He spends most of his time waaay up high, and he doesn't like being disturbed! When adventurers start to get close to his lofty height up in the mountains, he cuts the oxygen so they have to go back down!"
Bii is the Meridia of Barbarity. Her cruelty knows no bounds! She looks on, giggling, as adventurers pull the legs off Arachnees, wake up Sadidas in the middle of their afternoon nap or force Iops to read the entire dictionary! Doesn't she have a nice bone in her body?"
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Ludobel is the Meridia of Scruples. All the kids on your block might be telling their parents they have extra Potions classes at school to get out of doing their chores, but when Ludobel floats down to whisper guilt-laden words into your ear, you feel your moral compass ping into place and you tell your mother the truth, tears streaming down your face. Fool!"
Rumo is the Meridia of Awakening. With the greatest delicacy, he strokes the hair and leaves of sleeping creatures and plants to awaken them gently, before whistling for the brass band and crowing, "Good morning, good MOOORNING! It's great to stay up late..." Once he's got them up, he goes back to bed! The cheek...
Vinstyl is the Meridia of Claustrophobia. Whenever he sees somebody in a tight spot, he swoops down and scares them, pushing down on their chest to freak them out. One day, someone will give him a taste of his own medicine, but until that day, he'll keep being the same old waste of space!
Kanabal is the Meridia of Composure. Saying that she's as cool as a cucumber would be a gross understatement! Her blood is so icy cold that sometimes she puts a few drops of it into a warm mortal's veins, just for safekeeping. That's why some people manage to get out of the most heated situations with complete sang-froid!
Krisdip is the Meridia of Determination. When he decides to do something, he does it! He pushes people to achieve their objectives, even if a huge Trool plonks itself in the way. With him on your side, your resolve will stay stiff even if everything else is falling to pieces. Keep going, soldier!
Tiko is the Meridia of Desire. He's the king of whims, hankering and deep longing... Now you know who to blame when you find yourself running to the market for some Strawberry Jelly to satisfy your pregnant auntie's cravings! He's the fire, lifting us higher, towards our desire... Hmm... I'd kill for a bacon sarnie...
Tidihef is the Meridia of Exoticism. He can't get enough of faraway lands, vast, deserted beaches, brightly coloured animals and unusual dishes. He'd be a perfect adviser for Charlie's Agents, but he's too much of a rolling stone to settle down with them...