개요
Dodge and punish your opponents before finding the right time to end them.
아킬레우스(Archilles)는 게임 SMITE에 등장하는 신중 하나이다.
스토리
King Agamemnon brought his fury to bear against gilded Troy, for Prince Paris had stolen his Helen, his wife, whose beauty rivaled that of Athena and Aphrodite. To famed Achilles, invincible warrior, the king gave command of a thousand ships.Across stormy seas and salted beach, soldiers sieged the city. Arrow and stone, blade and barb bounced from Achilles’ skin. Bathed as a babe in the River Styx by his Nereid mother, his hide was hardened, imperviously made. Through every charge, every death-defying battle, Achilles was at the fore. Troy hung poised to crumble.Until Agamemnon gave slight to the mighty myrmidon. In grave offense, Achilles pulled his forces from the field. Hector, boldest, bravest, eldest of the Trojan princes seized the chance to push the Greeks to the sea. Water’s reflection mirrored scorching sails as Hector fired their ships. All seemed lost until Achilles rose to meet him. Fierce and fast the two titans fought, but Hector’s spear felled Achilles fair. Though Patroclus, it was, in the armor of Achilles, not Achilles who lay dead.Wrathful at the loss of his faithful lover, Achilles donned armor newly-made and challenged Hector alone. Spear and blade and amor rang, but Achilles could not be harmed. Hector, prince of Troy, died in battle that day.Paris, brother lost, tearful-eyed, let arrow loose, guided by divine envy. For there were Gods that could not suffer Achilles to survive. Straight and true the arrow flew and harpooned Achilles’ heel, where his mother held him when submerged. The wound was deep, his weakness found, Achilles met his end.A decade thence, from Hades’ depths, Achilles has been drawn. Armored now, upon the heel, revenge his only aim. For envious Gods stole from him his glory and his life. Now they tremble at the wrath of the man who cannot be harmed.
스킬
지속효과
능력 유형:
지속효과
추가 체력:
25 + 레벨 당 15
추가 방어력:
5 + 레벨 당 1.5
추가 이동 속도:
1 + 레벨 당 0.25%
추가 물리 공격력:
3 + 레벨 당 1.5
스킬 1
능력 유형:
부채꼴
대상:
적들
피해 유형:
물리 피해
사거리:
50
피해량:
100/155/210/265/320 (+80% 물리 공격력)
기절 지속시간:
1초
마나 비용:
60/65/70/75/80
재사용 대기시간:
14초
스킬 2
능력 유형:
강화
대상:
자기 자신
회복량:
15/18/21/24/27
능력 당 최대 회복 횟수:
4
물리 공격력:
+6/7/8/9/10%
방어력:
+10/12.5/15/17.5/20%
군중 제어 감소:
20%
마나 비용:
40/45/50/55/60
재사용 대기시간:
9초
스킬 3
능력 유형:
돌진
대상:
적들
피해 유형:
물리 피해
사거리:
35
피해량:
65/100/135/170/205 (+45% 물리 공격력)
마나 비용:
22/2426/28/30
재사용 대기시간:
12/11.5/11/10.5/10초
스킬 4
능력 유형:
돌진
대상:
적들
피해 유형:
물리 피해
사거리:
35
피해량:
180/270/360/450/540 (+100% 물리 공격력)
처형 가능한 체력:
35%
받는 피해 증가량:
5%
마나 비용:
80/85/90/95/100
재사용 대기시간:
90초