(→스킬) |
(→RMB) |
||
(같은 사용자의 중간 판 2개는 보이지 않습니다) | |||
47번째 줄: | 47번째 줄: | ||
|스킬 조작키 = [[파일:Paladins RMB.png]] | |스킬 조작키 = [[파일:Paladins RMB.png]] | ||
|스킬 쿨다운 = [[파일:팔라딘스 쿨다운.png]] 0.5초 | |스킬 쿨다운 = [[파일:팔라딘스 쿨다운.png]] 0.5초 | ||
|스킬 설명 = | |스킬 설명 = 1.35초간 피해를 입지 않으면 회복되는 3500의 체력을 지닌 방패를 들어올립니다. 방패를 든 상태에선 공격할 수 없으며 50% 느려지게 됩니다. 재시전시 방패를 내립니다. 기사도를 발동하기 위해서는 20%의 방패 체력이 필요하며, 방패가 파괴된 후엔 25%의 방패 체력이 필요합니다.<ref>Raise a 3500 Health Shield that regenerates over time not taking damage for 1.35s. You cannot attack while the shield is activate, and you are slowed by 50%. Can be refired to lower the Shield. Chivalry requires 20% Shield Health to be activated, and 25% Shield Health to be activated after being broken.</ref>}} | ||
[[파일:Paladins Fernando Shield.png|64px]]<br> | [[파일:Paladins Fernando Shield.png|64px]]<br> | ||
과거엔 이런 아이콘이었다. | 과거엔 이런 아이콘이었다. | ||
===Q=== | ===Q=== | ||
{{팔라딘스 스킬 | {{팔라딘스 스킬 | ||
203번째 줄: | 204번째 줄: | ||
|카드 사진 = [[파일:Paladins Fernando Fearless Leader.png|256px]] | |카드 사진 = [[파일:Paladins Fernando Fearless Leader.png|256px]] | ||
|카드명 = 겁없는 리더<ref>Fearless Leader</ref> | |카드명 = 겁없는 리더<ref>Fearless Leader</ref> | ||
|카드 설명1 = | |카드 설명1 = 적의 처치에 관여한 후 현재 걸려있는 쿨다운이 10% 감소합니다. | ||
|카드 설명2 = | |카드 설명2 = 적의 처치에 관여한 후 현재 걸려있는 쿨다운이 20% 감소합니다. | ||
|카드 설명3 = | |카드 설명3 = 적의 처치에 관여한 후 현재 걸려있는 쿨다운이 30% 감소합니다. | ||
|카드 설명4 = | |카드 설명4 = 적의 처치에 관여한 후 현재 걸려있는 쿨다운이 40% 감소합니다. | ||
|카드 설명5 = | |카드 설명5 = 적의 처치에 관여한 후 현재 걸려있는 쿨다운이 50% 감소합니다.}} | ||
<ref>Reduce your active Cooldowns by {10|10}% after getting an Elimination.</ref> | <ref>Reduce your active Cooldowns by {10|10}% after getting an Elimination.</ref> | ||
{{팔라딘스 카드 | {{팔라딘스 카드 |
2024년 4월 17일 (수) 23:55 기준 최신판
페르난도
Fernando
The Self-Appointed Knight
출시일: 2015.17 (0.05 패치)
역할군: 프론트 라인
종족: 인간
소속: 없음
성우: J.마이클 테이텀
체력:4600
속도:350
가속도:21.8 Units/s
개요
특성
스킬
LMB
RMB
Q
F
E
로드아웃
기사도
돌격
화염구
장비/무기
스킨
기타
- ↑ Aegis
- ↑ increases Chivalry’s shield to 5500, and it begins regenerating 25% sooner and 25% faster. You now only need 20% shield to activate Chivalry after it is broken.
- ↑ Scorch
- ↑ Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
- ↑ Formidable
- ↑ You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.
- ↑ Flame Lance
- ↑ A flamethrower that deals 35 damage every 0.1s and applies an additional effect that deals 200 damage over 2s. Flame Lance recharges when not firing. Your Movement Speed is reduced by 35% while firing. Has a maximum Ammo count of 100 and is fully effective up to 50 units.
- ↑ Chivalry
- ↑ Raise a 3500 Health Shield that regenerates over time not taking damage for 1.35s. You cannot attack while the shield is activate, and you are slowed by 50%. Can be refired to lower the Shield. Chivalry requires 20% Shield Health to be activated, and 25% Shield Health to be activated after being broken.
- ↑ Fireball
- ↑ Shoot a ball of fire that Pierces enemies, dealing 450 damage to each enemy hit. Has a range of 400 units.
- ↑ Charge
- ↑ Dash forward at great speed, Piercing enemies and dealing 400 damage to each enemy hit. Has a range of 45 units.
- ↑ Immortal
- ↑ All allies, including yourself, within 70 units of you cannot be brought below 1500 Health or affected by Damage Over Time effects. This effect lasts 4s and can be refired to cancel. While channeling, you are Immune to Crowd Control and are able to fire Flame Lance, but your Movement Speed is reduced by 50%. This Slow does not stack with the Slow from Flame Lance.
- ↑ Dire Need
- ↑ Increase your Movement Speed by {8|8}% while using Chivalry.
- ↑ Heat Transfer
- ↑ Reduce the Cooldown of Charge by {0.5|0.5}s for every 1000 damage your Chivalry takes.
- ↑ Last Stand
- ↑ Heal for {90|90} every 1s while Chivalry is active and you are at or below 35% Health.
- ↑ Towering Barrier
- ↑ increase the rate of Chivalry by {5|5}%
- ↑ Launch
- ↑ Increase the travel distance of Charge by {15|15}%.
- ↑ Running Start
- ↑ Increase your Movement Speed by {10|10}% for 3s after using Charge.
- ↑ Safe Travel
- ↑ Gain a {150|150}-Health Chivalry for 3s after you use Charge.
- ↑ Unstoppable Force
- ↑ Apply a Knockback of {800|200} to enemies hit by Charge.
- ↑ Brand
- ↑ Heal for {100|100} for each enemy hit with Fireball.
- ↑ Hot Pursuit
- ↑ Increase your Movement Speed by {8|8}% for 3s after hitting an enemy with Fireball.
- ↑ Incinerate
- ↑ Reduce the Cooldown of Fireball by {0.45|0.45}s.
- ↑ Looks That Kill
- ↑ Reduce the Cooldown of Charge by {0.6|0.6}s after hitting an enemy with Fireball.
- ↑ Cavalier
- ↑ Increase your maximum Health by {150|150}.
- ↑ Fearless Leader
- ↑ Reduce your active Cooldowns by {10|10}% after getting an Elimination.
- ↑ Immovable Object
- ↑ Increase your Healing received from others by {5|5}% while at or below 50% Health.
- ↑ Pyre
- ↑ Increase your maximum Ammo by {15|15}.