익명
×
새 문서 만들기
여기에 문서 제목을 쓰세요:
We currently have 737 articles on 루리위키. Type your article name above or click on one of the titles below and start writing!



737Articles
5755234 (토론 | 기여)님의 2023년 12월 10일 (일) 21:29 판

아잔은 게임 팔라딘스에 등장하는 프론트 라인 역할군의 캐릭터로 한 손에 쥘 수 있는 망치를 투척하는 캐릭터다.


Paladins Azaan splash art.png
아잔
Azaan
The Eternal
출시일: 2021.11.10(4.7 패치)
역할군: 프론트라인
종족: 파이어 생명체(Pyre Creature)
소속: 이터널 파이어(The Eternal Pyre)
체력:4250
속도:370
가속도:22.76Units/s

개요

특성

Paladins Azaan Persistence.png
완고함[1]

심판에 30% 흡혈을 부여합니다.[2]


Paladins Azaan Tempering.png
뜨임[3]


Paladins Azaan Eternal.png
영원한[5]

스킬

LMB

Paladins Azaan Judgement.png
심판[7]
Paladins LMB.png
팔라딘스 스킬 가로선.png

유효 사거리는 300유닛이며 멀어지면 데미지가 감소한다.

RMB

10초 Paladins LMB.png
팔라딘스 스킬 가로선.png

Q

13초 Paladins Q.png
팔라딘스 스킬 가로선.png

F

10초 Paladins F.png
팔라딘스 스킬 가로선.png

F

로드아웃

1

[18]

스킨

기타

  1. Persistence
  2. Gain 30% Lifesteal on your hits with Judgement.
  3. Tempering
  4. Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
  5. Eternal
  6. Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.
  7. Judgement
  8. Throw your hammer in an attack chain, dealing 525, 525, 630 damage. Dealing and taking damage increase your Ire, which can augment your abilities and provides passive benefits.
  9. Reckoning
  10. Send out projectile that explodes in an area. Enemies hit take 300 damage and are Lifted. Using above Ire threshold reduces the Cooldown.
  11. Sanctuary
  12. Create a series of Deployable wall segments, each with 2500 Health. Using Sanctuary above the Ire threshold increases the Health of segments.
  13. Conviction
  14. Dash forward, carrying an enemy with you. Deals damage and stuns on hitting any wall. While above the Ire threshold, this ability is used faster.
  15. Deliverance
  16. Rise up and throw your hammer, dealing damage and knockback, before teleporting to the impact, dealing more damage and knockback.
  17. Beyond Veil
  18. Passing through Stasis Field increases your allies' or your own Movement Speed by {7|7}% for 3s.